During my time here on the Overwatch team I had the opportunity to create the character model for our Season 13 Widowmaker Mythic skin! I was responsible for the blockout, highpoly, lowpoly and texture stages for this skin of Blizzard's original Widowmaker model. The base body model was provided by the amazing Overwatch Character team. Mythic skins also include a variety of cosmetic changes in game such as accessories and color which all have to layer and work together depending on what the player chooses.
The weapon for this skin was made by the great team at Rabcat!
(The poses are from our in game animations made by the animation cosmetics team, thank you!)
Special thanks to Jing from the tech art team, the FX team (some FX shown in images), Character Art Director John Gotch and Emily Siu from the concept art team. Your collaboration and work on this asset made the process of bringing her to life possible.
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