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Tiny Tina's Wonderlands - Hydra

This Hydra one was one of my favorites to make and really sparked my interest in creating monsters. I was responsible for the sculpt, texture and low poly stages.

This project was awesome to work on, the team is amazing and congrats to everyone who worked on it! I worked with Gearbox Software for 2 years, during that time I made many character and prop assets for Tiny Tina's Wonderlands as well as importing/setting up assets in Unreal, masking, texturing and polish tasks with the Character Team.

Special thanks to Matt Link and Jake Williams.
https://www.artstation.com/mattlink
https://www.artstation.com/rolzein